'Modeling a Cartoon Duck'27/05/2010 03:18:54 Programs: 3D Max
tutorials / 3d-max
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This is a tutorial about modeling a cartoon duck. The modeling technique is spline modeling. |
The model is constructed in 3D Studio MAX by using
splines. The model will get its final form when Surface modifier
and Meshsmooth modifier is added
to it. Why this kind of modeling technique? Nowadays polygon modeling
seems to be the standard for character modeling. I think that polygon
modeling is usually an easier approach. But sometimes certain subjects
might be faster to model by using splines. And anyway I think spline
modeling is a useful skill to have :) Spline modeling requires good
skills of manipulating bezier splines. When modeling with splines you
should always aim to model so that each hole in the spline cage has four
edges. This kind of modeling guarantees that the final model will
consist of quads which is good for deformations.
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